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The Tarkov Handbook

Shoreline

3D

A sprawling coastal map centered on the Health Resort, with long sightlines across open ground.

Map

Features & Notes

  • Stationary AGS-30 30x29mm automatic grenade launchers and NSV Utyos 12.7x108 heavy machine guns.
  • Border Snipers and Minefields — be aware of both.
  • The Port Terminal is guarded by neutral RUAF soldiers and machine gunners who open fire if shot at, or if approached too closely without presenting an access item at the garrison intercom.
  • Initially only accessible by transiting; direct access unlocks after the story chapter Tour.

Bosses

Sanitar

Sanitar

~75% Spawn 1270 HP

East and west wing of the health resort; port/pier area; near the cottages

Carries heavy medical supplies and repeatedly breaks off to heal mid-fight — don't let him or his guards disengage, since a prolonged fight favors him. At the cottages he hides in bushes near the backyard ambulance; at the resort, watch the west wing's hole-in-the-wall entrance.

Keycard with a blue marking Sanitar's bag Medical supplies

Followers: 2 well-armed guards

Cultist priest

Cultist priest

~25–30% Spawn 850 HP

At the health resort; at the roadblock northeast of the swamp village

Leads knife-wielding warriors in stealth, poison, and ambush encounters; footsteps are quieter and they resist thermals. Use high caution in dark approaches, avoid blind corners, and prioritize eliminating followers to isolate the leader. A knife hit inflicts the Unknown toxin (140 HP/min DoT) — carry an xTG-12 or Perfotoran injector.

Cultist knife

Followers: 3–4 Cultist Warriors

The Goons squad and Partisan also spawn on Shoreline — see their own sections below.

The Goons

Roaming Squad

A 3-boss squad that can spawn here instead of Shoreline's usual bosses — unlike the map's other named bosses, they aren't tied to one fixed location. The Goons also appear on Customs, Woods, and Lighthouse.

Knight, leader of the Goons

Knight

Squad Leader

Death Knight mask, Crye Precision CPC plate carrier (Goons Edition). Followers: Big Pipe, Birdeye.

Big Pipe of the Goons

Big Pipe

Heavy

Milkor M32A1 MSGL 40mm grenade launcher, S&S Precision PlateFrame plate carrier (Goons Edition). Followers: Knight, Birdeye.

Birdeye of the Goons

Birdeye

Sniper

Mystery Ranch NICE COMM 3 BVS frame system (Coyote), LBT-1961A Load Bearing Chest Rig (Goons Edition). Followers: Knight, Big Pipe.

Partisan

Partisan

Roaming Solo Boss

Has to be expected everywhere on Shoreline — unlike this map's other named bosses, Partisan isn't tied to any fixed spawn point. No followers.

AK skeletonized stock (Customized) Red Rebel ice pick

PMC-Only Extracts

Climber's Trail

Requires a Red Rebel ice pick, Paracord, and no armor vest equipped.

Path to Lighthouse

No requirements.

Pier Boat

Flare Required

Requires a green flare to open. Not always available.

Railway Bridge

Road at the rail bridge. No requirements.

Road to North V-Ex

Paid · Single-Use

Costs 5,000 Roubles per player (fee scales with Scav karma), max 5 players, single-use. Border snipers cover the vehicle.

Tunnel

No requirements.

Shared Extracts

Mountain Bunker

Code Word

South Fence Passage. Requires a note with the code word "Heartbeat."

Road to Customs

No requirements.

Co-op Extract

Smugglers' Path

Requires a Scav and a PMC together to activate.

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SCAV-Only Extracts

Admin Basement

No requirements.

East Wing Gym Entrance

No requirements.

Lighthouse

No requirements.

Ruined Road

No requirements.

Transits

Always available, not single-use, but only usable starting 1 minute after raid start.

Transit Notes
Transit to Labyrinth In the basement of the health resort west wing. Requires a Labrys access keycard per player, plus the Knossos LLC facility key.
Transit to Lighthouse In front of the Path to Lighthouse extraction.
Transit to Icebreaker Costs 400,000 Roubles per player, max 3 players. Unlocked through the story chapter Boreas.
Transit to Terminal Only available 21:00–6:00. Requires an access item per player (Reprogrammed RFID keycard + Secure container Alpha-1 with TerraGroup evidence, or an RFID keycard, or Prapor's letter for the port checkpoint) presented at the port garrison intercom.