Factory
3DTarkov's smallest and most claustrophobic map, defined by tight corridors and close-quarters fights.
Map
Features & Notes
- Initially only accessible by transiting; direct access unlocks after the story chapter Tour.
- The smallest, most close-quarters map in the game — extremely tight, high-intensity PvP is the norm.
Bosses
Tagilla
High Spawn 1220 HPHas to be expected everywhere
Melee rusher with sudden charges and devastating close-range hammer swings. Maintain distance, use doors for stuns, target legs to disrupt his pathing, then finish with concentrated fire.
Cultist priest
~25–30% Spawn 850 HPOnly appears at night; has to be expected everywhere
Leads knife-wielding warriors in stealth, poison, and ambush encounters; footsteps are quieter and they resist thermals. Use high caution in dark approaches, avoid blind corners, and prioritize eliminating followers to isolate the leader. A knife hit inflicts the Unknown toxin (140 HP/min DoT) — carry an xTG-12 or Perfotoran injector.
Followers: 2–3 Cultist Warriors
PMC-Only Extracts
Cellars
Key RequiredEast of the generators. Requires the Factory emergency exit key to open the door.
Courtyard Gate
Can also be accessed from the 2nd floor locker room. No requirements.
Gate 0
Southwest corner of the map. No requirements.
Med Tent Gate
Key RequiredRequires the Factory emergency exit key to open the door.
Co-op Extract
Factory's wiki extraction table lists no dedicated SCAV+PMC co-op extract.
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SCAV-Only Extracts
Camera Bunker Door
No requirements.
Office Window
No requirements.
Transits
Always available, not single-use, but only usable starting 1 minute after raid start.
| Transit | Notes |
|---|---|
| Transit to Customs | Med Tent Gate extraction side outdoor area. |
| Transit to The Lab | In the sewer tunnel connected to the flooded area. Requires a TerraGroup Labs access keycard per player. |
| Transit to Woods | At the Courtyard Gate extraction. |