Prize Pools | Single Elimination | Casted Tournaments
Each piece of equipment has its own Meta-Score value, a universal unit for evaluating the item effectiveness.
You can use and customize any equipment available to your class.
Custom presets have four Meta-Score bars: Firepower, Defense, Utility, and Total. Firepower shows the Meta-Score for weapons, ammo, and mods; Defense covers armor and protective items; Utility includes medicine, gear rigs, and headsets. The Total Meta-Score represents the overall preset power.
Each bar has lower and upper limits. When creating a preset, you need to balance your equipment in such a way that the Meta-Score does not exceed the bar limits.
By utilizing a single weapon, you can unlock some of the best attachments for it- and related weapon systems.
Levels are earned by getting kills in a match, and experience is awarded based on the weapon used, regardless of whether you win or lose.
In TeamFight and BlastGang modes, each kill grants 250 XP, while in LastHero, it gives 100 XP. Double and triple kills provide additional experience.
The first game of the day for each class offers a 100% XP bonus with no weapon limit, meaning you can use the same weapon across different classes and earn multiple first-day bonuses. However, only one class bonus is awarded per match.
When switching presets during a match in BlastGang and LastHero, experience is distributed based on the number of kills achieved with each weapon. Once unlocked, weapon attachments are available for free and can be installed on any compatible weapon without needing to unlock them again. The number of levels varies between different weapons; for example, the M4A1 has 30 levels, while the AKS-74UN has only 7.
The Armory serves as both an equipment store and a handbook, where you can buy gear using two main currencies: Roubles and GP coins.
To purchase certain items, you may need to meet specific conditions, such as completing daily tasks or reaching a particular character level. Some equipment becomes available when you unlock or purchase certain weapons, like basic attachments for those weapons, while other gear is accessible right from the start of the game.
All ammo and most armor elements, including ballistic plates, are available immediately without the need for purchase or unlocking, with only a few exceptions.
Hosting, unfortunately, isn't free. As a one man team, I'm trying to bring you the best web based Tarkov guide. If you enjoy the handbook, consider a small tip.
I could use a coffee.